A.I. Filmmaker/Technologist, Director, Producer
New York University Tisch Film
Hal LIU
AI FILMMAKING
Proprietary Solution: Image to Controllable Virtual AI Film Set
Controllable AI Film Sets
AI filmmaking has just become 100% controllable. With Hal’s cutting-edge technology, we are turning images into real-time AI film sets with the same controls as a real-life film set:
100% controllable AI filmmaking: Long-form AI content is possible. Blocking, set dressing, and key creative decisions follow exact visions in a persistent 3d film set. Retain AI speed and freedom while achieving what seperate AI slop from professional filmmaking: directorial control.
Real-Life Matching Storyboards: Pre-viz and storyboards now match the exact location and actors, by reconstructing the exact scene from images. The result: pre-viz and storyboards that predict exactly your final shots, to maximize control in pre-production.
Test Ideas in Pre-Production: Regenerate real filming locations and test set dressing, blocking, and cinematography before the production Then convert them into AI storyboards for accurate execution, reducing production time and budget.
FILMOGRAPHY
Director & Writor
Beyond the curtain
Directed & Written & Edited by Hal Liu
TRAILER
fULL fILM (27 MINS)
Client: World’s Leading Pharma
Work examples
CLIENT: Hannibal Buress
Isola Fest and other contents.
Work examples
REALTIME ANIMATION
Unity, Maya & Unreal Engine 5
rEALTIME animation
- Made with Unreal Engine, Unity HDRP, Maya, Zbrush & Substance Painter
virtual production
Virtual Production & Realtime Engine Specialist
Omnipotent in 3D Asset Creation
Key Technical Edge
4K Cinema Grade Tracking - Owner and Operator of top of the line Virtual Production system, Redspy.
3D Scene Creation - Build AAA environment and characters in Maya, Substance Painter and ZBrush upon custom demands for films.
Proprietary Tools & Scripting - Rerender finished virtual production shot offline with pathtracing, using our proprietary tools that can apply revisions even after shot; build any custom interactions in UE5 or Unity. Ambitexterous in Unreal Engine 5 & Unity HDRP.
VP SHOWCASE: On Set vs Realtime Result
MEDIA COVERAGE
Contact
Email
halcosimo@gmail.com